Digital Graphite
Monday, December 9, 2013
Marmoset Toolbag Renders. Spartan Sword.
Unreal Development Kit. Level Design.
Marmoset Toolbag Renders. The Palm Scanner
Marmoset Toolbag Renders. The Heart Signal Transmitter.
Marmoset Toolbag Renders. The Heart.
Marmoset Toolbag Renders. The Destroyer. (Heart Protector)
Wednesday, June 12, 2013
Candle lighting scene rendered with Maya software render in Autodesk Maya.
UV unwrapping and layout using Autodesk Maya.
Game texturing (toolbox). Rendered using Maya Software render in Autodesk Maya.
Wednesday, June 5, 2013
Haunted Hallway using Mental Ray in Autodesk Maya.
Exterior Lighting using Maya software render in Autodesk Maya.
Caustics assignment using Autodesk Maya.
Image Based Lighting using Autodesk Maya.
Global Illumination with Autodesk Maya. (Batpod modeled by me)
Tuesday, May 28, 2013
Basic environment setup with inbuilt meshes using the Unreal Development Kit (UDK engine)
Thursday, May 23, 2013
First try at lighting and texturing using Autodesk Maya.
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