Digital Graphite
Tuesday, May 28, 2013
Basic environment setup with inbuilt meshes using the Unreal Development Kit (UDK engine)
Thursday, May 23, 2013
First try at lighting and texturing using Autodesk Maya.
Concept character The Sharpion. Modeled using Autodesk Maya
Spartan Cyborg concept. Modeled using Autodesk Maya.
The Batpod. modeled using Autodesk Maya.
Getting used to polygon modeling using Autodesk Maya.
First organic model using polygons in Autodesk Maya.
First try with polygon modeling using Autodesk Maya.
Monday, May 20, 2013
Simple sweatshirt design (when bored) using Adobe Photoshop.
Logo designs using Adobe Photoshop.
Matte painting using Adobe Photoshop.
Semi-real skin painting using Adobe Photoshop.
Basic environment paintings using Adobe Photoshop.
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